🕹️ Game Overview
Wild Life is a bold, boundary-pushing adult RPG set in a vividly imagined sci-fi-fantasy universe. Developed by Adeptus Steve, the game delivers an immersive sandbox experience where sex, survival, combat, and narrative intertwine with stunning, high-fidelity visuals.
Set on the mysterious and primal planet of K’apal, Wild Life allows players to explore a lawless and exotic world teeming with alien species, strange creatures, lost ruins, and dangerous factions. Whether you play as a fierce warrior, a curious scientist, or even a predatory creature, your journey across this untamed world will be shaped by your desires and choices. Civilization is scarce, but lust, danger, and mystery are abundant.
More than just an erotic game, Wild Life is a cinematic adventure that combines dynamic third-person combat, free exploration, and expansive sexual freedom. Experience richly animated sex scenes, customizable characters, and a growing list of playable roles as development progresses.
🔥 Key Features
🔥 Open-world sandbox gameplay on an alien planet
🔥 Multiple playable characters — male, female, and creature
🔥 High-quality 3D graphics and lifelike character animations
🔥 Free-form sexual interactions with humans, creatures, and hybrids
🔥 Real-time third-person combat and exploration mechanics
🔥 Rich lore and environmental storytelling
🔥 A wide cast of NPCs including native tribes, poachers, scientists, and raiders
🔥 Regular updates with new features, characters, and zones
🔥 Mod-friendly architecture with active community contributions
🔥 Experimental and mature themes woven into both story and gameplay
Explore the unknown. Defy conventions. Live wild.
In Wild Life, pleasure is part of the journey—and survival is far from guaranteed.


Updated: 2026-03-21
Release Date: 2026-03-21
Interval Update: 1 Month
Developer: Adeptus Steve Patreon – Twitter
Censored: No
Version: 2026-03-20 – Shipping Full Build 2
OS: Windows 64Bit
Language: English
Genre: 3DCG, 3D game, Anal sex, Animated, Combat, Female protagonist, Furry, Gay, Group sex, Lesbian, Male protagonist, Monster, Oral sex, Sandbox, Sci-fi, Titfuck, Vaginal sex, Virtual reality
2- Click on “WildLifeC.exe” to start playing.
Additions:
• Added 84 new sandbox sex animations, see the full list here
• Added player progression systems; Quests and kills grant experience. Levels ups grant learning points to increase attributes and unlock perks in the new character screen (UI still WIP).
• Added a new Bandit Camp Combat Arena
• Added new character: Big Balls Bill, Djablo based pigman, boss of the pig-bandit gang
• Added new character: Bol sized cannibal
• Added new outfit: Powergym for Shey
• Added new outfit: Cannibal for Bol and Alo
• Added new outfit: Labcoat for Maya, Sethro, and Max (+ some other Max and Sethro based characters)
• Added new outfit: Casual Office for Maya, Indra, Inola, Mercer, Shiva, and Geneva
• Added new outfit: Leather Harness for Maya, Indra, Lala, Inola, Mercer, Shiva, Geneva, and Koodie
• Added new outfit: Ancient Armor for various Max and Sethro based characters
• Added new outfit: Barmaid Cleavage for Tali
• Added new outfit: Office Suit for Maya, Shiva, Geneva, Koodie, Zeya, and Shey
• Added new outfit: Office Dress for Geneva
• Added new outfit: Vamp Prince for Mud
• Added new outfit: Lizard Warrior for Maya
• Added new outfit: Harem Dancer B and Casual Modern for some Rawn based characters
• Added new outfit: Modern Underwear types for various Max and Sethro based characters, all Shey and Bol based characters, IlJah, and Maya
• Added new outfit: New Underwear for Jadeen, Genevea, Mona, Koodie, Zeya, Bol, Zyke, Frank, Alo, and Ognar
• Added new outfit: Underwear for Ziad and Reginald
• Added new outfit: ekStyle and Huntress2 for Maya
• Added new hairstyle variation for Shey
• Added new sex minigame quest for Max X Tali (Umbar bar)
• Added new sex minigame quest for Maya X Taurok (second half in bar in Apoc)
• Added new sex minigame quest for Maya X Pig Gang (start with Taruk near Ubmar fields or with the gang near Kira’s house)
• Added new sex minigame quest for Maya X Drakon (Umbar, at road near tunnel towards Apoc)
• Added new quest: Lost Caravan from Sadora (WIP)
• Added new quest: Housekeeping from Kya
• Added new quest: Neglected Duties from Indra
• Added new quest: The King’s Love from Kral
• Added new quest: Jelly Babies from Damari
• Added new quest: Big Bag Gobbler from Evora
• Added new quest: Bridge Lights from Noora
• Added new quest: Weapons and Warriors from Vela
• Added new quest: Dear Sister from Miri
• Added new quest: Penetration Power from Tanzo
• Added Jelly Bomb and Jelly Baby creatures
• Added lock on switching (default Q and E)
• Added the ability to transfer items between Maya and Max
• Added a marker to show where the other player character currently is
• Added aim assist options for both Mouse and Gamepad
• Added weapon glint effect when NPCs start a volley of shots
• Added controller support to most UI screens
• Added various trader NPCs
• Added paths to connect major locations
• Chapter 2 unlocked
• Added hologram scenes to escape pods in chapter 3
• Sandbox editor: Added photography poses for Sethro
• Sandbox editor: Added new skin customization options for Dirt, Blood and more tattoo options, these are also applied to most clothes and fur
• Sandbox editor: Added an option to the sandbox level settings to change the day/night cycle speed
• Sandbox editor: Added the ability to copy all finger data of one hand to the clipboard and paste it onto another hand
• Sandbox editor: Added a sex minigame locator prop
• Sandbox editor: Added undo support to the tattoo system
• Sandbox editor: Added additional options for tattoos (specular, roughness, metallic, emissive, mask sharpness)
• Sandbox editor: Added a few body modify and regular tattoos
• Sandbox editor: Added some of the new landscape textures to the sandbox prototype blueprints texture set
• Sandbox editor: Added eyelash morph targets to Maya, Jadeen, Shiva, Riv, Koodie, Zeya, Shey, Denna, Tanya, Sexbot, Jenny, Aoi, Janara, Sonia, and Geneva
• Sandbox editor: Added a first batch of final foliage models to the sandbox: various palms, ground plants, trees, bamboo, cacti, and more
• Sandbox editor: Added long nails morph for Shiva
Improvements:
• Resolved certain pickup items not saving their pickup state
• Improved aiming/shooting behaviour
• Block and Parry now work 360°
• Improved grappling hook behaviour (now uses G and can be used without aiming)
• Improved swimming behaviour
• Resolved crash when player is killed while standing up from bed
• Implemented a large chunk of new sounds for Combat and Environment as well as some reverb zones in Caves, Jungle and Canyon
• Updated the world map screen to represent a more up to date version of the map
• Decluttered input settings UI
• Recipes now have their own dedicated tab in the inventory and no longer show up in the ‘All’ category
• Resolved quest markers showing ‘(Full)’ occasionally and breaking text styling
• Resolved weapons and clothing items not showing their stats occasionally
• Various optimizations for skin material, mainly applying makeup and pubic hair masks only to affected area, reducing individual texture size needed (mods that change these might stop working)
• Resolved glass material from headgear rendering issue where eyes were fully visible through it
• Melee weapons have attribute requirements that need to be met for the player to wield them. The attribute points also increase the weapon’s damage.
• Armor items now grant their proper armor and resistance values
• All weapon and armor items can be upgraded with the help of certain NPCs
• Enemy loot drops have been adjusted across the board
• The pearl values of all items have been updated
• Tuned all ranged weapons for proper projectile and attack speed, spread behavior, etc.
• Went over a bunch of melee attacks again for fine tuning on timings
• Iterated over all monsters and their attack timings, and gave each one a new behavioral AI
• Further streamlined attack move costs to be consistent across the board
• Changed loadouts in arena to give players some levels (to learn perks) and to add ranged weapons
• Reworked the Yterra location
• Updated foliage materials with a wind function
• Reworked coastlines and the mountain peak
• Placed water volumes for swimming and SFX/VFX
• Streamlined Koodie’s quest
• Into the Woods is now a chapter 2 quest from Snoat
• Improved Nightly Disturbance quest from Lyndon
• Improved sex minigame quest for Max X Kira
• Improved sex minigame quest for Max X Denna
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
• Sandbox editor: ‘Time Of Day’ and ‘World Time Scale Multiplier’ have been removed from the settings
• Sandbox editor: Start curl value of thumbs will now also be transferred when copied when the source also was a thumb
• Sandbox editor: Resolved hand mirroring not recording to undo history correctly
• Sandbox editor: Changed the order for tattoo application, now happens after base skin color modify (allows for tattoos brighter than the base skin,
might need to down-adjust tattoo customization colors on existing sandbox scenes)
• Sandbox editor: Resolved ‘Remove unused materials’ not taking rope/cable/chain props into account
• Sandbox editor: Resolved clothing slots having the incorrect slot size occasionally when switching between default, hoodie, overall and full body outfits
• Sandbox editor: Resolved tattoos occasionally remaining on the skin despite being removed
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters – most noticeable on hair and clothing
2025-10-17 – Shipping Full Build 1
Additions:
• Added 23 new sandbox sex animations, see the full list here
• Added new outfit: Bikini2 for Maya
• Added new outfit: Vamp Prince for some Max- and Sethro-based characters and Maya
• Added new outfits: HaremDancerB2 and Vamp Prince for Zumon
• Added global ambient occlusion and normal maps for landscape material
• Added material FX for sparkling desert sand
• Sandbox editor: Added long ear blendshapes for Iljah, Ziad, and Reginald
• Sandbox editor: Added 12 new castle props and a coffin prop
Improvements:
• Resolved status effect save data persisting across saves made in the same session
• Resolved characters teleporting to their start location when entering processing range
• Resolved NPCs walking sideways/backwards when world travelling
• Improved NPC pathing so they don’t get stuck as easily
• Expanded Invasive Species quest
• Resolved some dialogue issues with Commander Fox
• Removed trees that blocked paths in the Headwater region
• Updated Sky Village caves
• Sandbox editor: Resolved sandbox interaction icon showing the dropkick icon when display name is empty
• Sandbox editor: Resolved inspector not updating when pasting prop settings
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters – most noticeable on hair and clothing
Here are the changes from the $25 build compared to the previous $10 build (August 2025):
Additions:
• Added 26 new sandbox sex animations, see the full list here
• Added Empty character for Salivarius
• Added new outfit: Harem Dancer C for Shey, Shiva, Koodie, Zeya, and Maya
• Added new outfit: Fantasy Thief for Denna and Mona
• Added new outfits: Nightgown and Barbarian for Mona
• Added new outfit: Harem Dancer B for Ishtra and Karra
• Added new outfit: Harem Dancer B2 for Maya and Shiva
• Added new outfit: Sexy Nun for Koodie, Zeya, and Shey
• Added new outfit: Sexy Knight for Mercer and Kylee
• Added new outfit: Modern Skirt 2 for Riv
• Added interior furniture blockouts in Sky Village
• Added foliage blockouts to canyon areas (WIP)
• Added Shey’s drone quest + lore dialog
• Added enemy placement blockout in Adûn
• Sandbox editor: Added ‘Look at’ and ‘Eye offset’ settings to sex scenes
• Sandbox editor: Added a screen-aligned rotation handle to the rotation gizmo
• Sandbox editor: Added snapping options while dragging props into the scene with optional hovered object-relative snapping toggle in the placement options
• Sandbox editor: Added shape options to the trigger box prop
• Sandbox editor: Added a keybind to jump to the selected object in the outliner (Shift+F)
• Sandbox editor: Added some face poses for Aoi
Improvements:
• Resolved being able to jump mid-air
• Resolved auto run being applied in dialogue
• Improved Character Interact/Quest/Health markers to be more consistent and not overlapping
• Improved various UI layouts for the player HUD and inventory
• Resolved sound components leaking when the sound fails to play in certain circumstances resulting in degrading performance over time
• Updated buildings and bridges blockouts in Sky Village (WIP)
• Initial lighting setup for Warrior Village
• Palmer gives free weapons, according to threat level
• Extended several Alpha Camp dialogues
• Lingerie material is now rendered before DOF to be properly blurred by cinematic camera
• Resolved Janara head being affected by eyebrow bones
• Removed eyebrows texture from Koodie’s, Rese’s, and Kim’s skin texture
• Sandbox editor: Using MMB anywhere in the scene, you can now transform the selected object(s) in screen space
• Sandbox editor: Outliner jumps to selected object now when clearing the text filter
• Sandbox editor: Resolved not being able to add Integer and Boolean event tracks in the animation sequence editor
• Sandbox editor: Resolved incorrect selection display on animation sequence editor when keyframes in hidden tracks are selected
• Sandbox editor: Added many castle themed architecture props
• Sandbox editor: Added variation mask contrast feature for x-prop based sandbox items
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
v2025-10-09 – Test Build 1
• Added 26 new sandbox sex animations, see the full list here
• Added Empty character for Salivarius
• Added new outfit: Harem Dancer C for Shey, Shiva, Koodie, Zeya, and Maya
• Added new outfit: Fantasy Thief for Denna and Mona
• Added new outfits: Nightgown and Barbarian for Mona
• Added new outfit: Harem Dancer B for Ishtra and Karra
• Added new outfit: Harem Dancer B2 for Maya and Shiva
• Added new outfit: Sexy Nun for Koodie, Zeya, and Shey
• Added new outfit: Sexy Knight for Mercer and Kylee
• Added new outfit: Modern Skirt 2 for Riv
• Added interior furniture blockouts in Sky Village
• Added foliage blockouts to canyon areas (WIP)
• Added Shey’s drone quest + lore dialog
• Added enemy placement blockout in Adûn
• Sandbox editor: Added ‘Look at’ and ‘Eye offset’ settings to sex scenes
• Sandbox editor: Added a screen-aligned rotation handle to the rotation gizmo
• Sandbox editor: Added snapping options while dragging props into the scene with optional hovered object-relative snapping toggle in the placement options
• Sandbox editor: Added shape options to the trigger box prop
• Sandbox editor: Added a keybind to jump to the selected object in the outliner (Shift+F)
• Sandbox editor: Added some face poses for Aoi
Improvements:
• Resolved being able to jump mid-air
• Resolved auto run being applied in dialogue
• Improved Character Interact/Quest/Health markers to be more consistent and not overlapping
• Improved various UI layouts for the player HUD and inventory
• Resolved sound components leaking when the sound fails to play in certain circumstances resulting in degrading performance over time
• Updated buildings and bridges blockouts in Sky Village (WIP)
• Initial lighting setup for Warrior Village
• Palmer gives free weapons, according to threat level
• Extended several Alpha Camp dialogues
• Lingerie material is now rendered before DOF to be properly blurred by cinematic camera
• Resolved Janara head being affected by eyebrow bones
• Removed eyebrows texture from Koodie’s, Rese’s, and Kim’s skin texture
• Sandbox editor: Using MMB anywhere in the scene, you can now transform the selected object(s) in screen space
• Sandbox editor: Outliner jumps to selected object now when clearing the text filter
• Sandbox editor: Resolved not being able to add Integer and Boolean event tracks in the animation sequence editor
• Sandbox editor: Resolved incorrect selection display on animation sequence editor when keyframes in hidden tracks are selected
• Sandbox editor: Added many castle themed architecture props
• Sandbox editor: Added variation mask contrast feature for x-prop based sandbox items
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters – most noticeable on hair and clothing
v2025-10-09 – Test Build 1
v2025-08-14 – Test Build 1
Additions:
• Added 40 new sandbox sex animations, see the full list here
• Added new character: JekyllMutated model, implemented as NPC
• Added new character: Ognar, Sandbox exclusive, based on JekyllMutated using Bol skeleton
• Added new character: Chawn, Sandbox exclusive Rawn based wolf man
• Added new character: Zeya, Koodie based sandbox exclusive
• Added Empty characters for all skeletons
• Added a new combat arena level
• Added a major romance quest between Maya and Locu. The quest can be played from the start of chapter 3 by picking up the ‘letter from an old friend’ in Maya’s house in the Warrior Village
• Added new outfit: Rathunter (lite) for Bol, Alo, and Ognar
• Added new outfit: Yoga Outfit, Goth Dress, and Wedding Dress for Aoi and Sonia
• Added new outfit: Azea Style and Wedding Dress for Milanna, Jenny, and Janara
• Added new outfit: Loose Dress and Greek Dresses for Jadeen
• Added new outfit: Loose Dress and Flare Pants with Sweater for Geneva
• Added new outfit: Sex version top of Maya’s Warrior outfit
• Added new outfit: Sexy Knight for Lala
• Added new outfit: Nightgown for Mercer and Kylee
• Added new hairstyle: Egyptian4 hairstyle for Maya and Shey
• Sandbox editor: Added face pose override options to sex scenes
• Sandbox editor: Added camera smoothness slider
• Sandbox editor: Added attachment points and custom material support to rope prop
• Sandbox editor: Added Skip Optimization option to character to better support custom clothing by disabling lower LODs
• Sandbox editor: Added the ability to Load anyway when trying to load a sandbox save that was made in a newer version
• Sandbox editor: Added word-based filtering for sex animation names and the bottom prop view
• Sandbox editor: Added an indicator showing the current sub-path in the prop collection view
• Sandbox editor: Added 105 new sandbox props
• Sandbox editor: Added metallic and per-layer roughness options for new sandbox props
• Lua: Added new functions: wl_get_all_prop_ids, wl_get_all_prop_ids_in_category, wl_get_all_prop_categories, wl_editor_spawn_prop_collection, wl_get_object_category
Improvements:
• Updated start quest sequence
• Resolved escape pods not being interactable
• Resolved hitches caused by navmesh generation
• Resolved stuttery movement of NPCs attacking in the distance
• Improved movement and rotation during combat moves
• Many improvements to combat
• Improved AI behaviours
• Jumping off ledges is more reliable now
• Resolved character fur sometimes not showing for some outfits
• To enter flying after a jump you now need to press space again (this change is to prevent accidentally starting to fly during combat)
• Characters now dress up again after sex minigames
• Improved item sorting in the inventory
• Swapped sprint and dash input for controller
• Resolved unreliable fall roll-out
• Sandbox editor: Animation prop remembers sample rate now
• Sandbox editor: Resolved an issue where the render target would not update correctly when using the CaptureEnabled optionID
• Sandbox editor: Resolved incorrect outliner order on duplicated objects
• Sandbox editor: Resolved material renaming not updating the inspector
• Sandbox editor: Resolved broken collision on landscape prop
• Sandbox editor: Resolved spline mesh waypoint index inconsistencies
• Sandbox editor: Resolved inventory closing when typing ‘I’ in a text box
• Sandbox editor: Resolved torch prop playing audio when invisible
• Sandbox editor: Resolved spline prop not generating collision
• Sandbox editor: Resolved packed props not loading correctly
• Sandbox editor: Resolved character not being able to jump, fly, or open edit mode when possessed during flight
• Sandbox editor: Resolved portal prop disabling all other portals if entered
• Sandbox editor: Resolved spline mesh child object manipulating rotations they shouldn’t
• Sandbox editor: Resolved root offset in sleep bed pose
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters – most noticeable on hair and clothing
• Sandbox editor: Broken icons for some props
v2025-06-19 – Test Build 1
• Added 68 new sandbox sex animations, see the full list here
• Added Skeleton Maya and Max characters
• Added Max X Maya Romance minigame
• Added Max X Kenda X Kenda Umbar Party minigame (WIP)
• Added new outfits: Loose Dress, Sweater, Nightgown, Boob Wraps, Wedding Dress, Tanktop, Summer Dress, and Office Dress 2 for Koodie
• Added new outfits: Underwear Modern and Summer Shorts for Max
• Added new outfit: Tuxedo for Corbac and Drakon
• Added new outfits: Summer Dress, Nightgown, Sweater, and Tanktop for Maya and Shiva
• Added new outfits: Office Dress 2 and Torn Clothes for Shiva
• Added new outfit: Underwear Leather for Zumon
• Added new outfits: Nightgown, Summer Dress, Sweater, Office Dress B, and Tanktop for Jadeen
• Added new outfit: Casual Top for Jenny and Janara
• Added new outfits: Strapon and Fantasy Thief for Koodie, Mercer, and Kylee
• Added new outfits: Barmaid and Medieval Dress for Mercer and Kylee
• Added new outfit: Tribal Villager for some Max based characters
• Added new outfits: Modern Skirt 1, Modern Skirt 2, and Underwear 2 for Denna, Jenny, Tanya, Maya, and Shiva
• Added new outfit: Armpit Hair for various Maya based characters
• Added new outfit: Tanktop 2 for Shey
• Added flying drop-kick attack
• Added ranged combat AI
• Added a new Raptor model and textures
• Added new blockout trees and root structures to Pillar Region
• Sandbox editor: Added all available routine animations to poser (all characters have new stuff)
• Sandbox editor: Added mouth talking loop to Chakkar, Agon, and Gulhragg
• Sandbox editor: Added first batch of new story props to sandbox (over 500 props)
• Sandbox editor: Added medieval prop showcase featured map
• Sandbox editor: Added a test empty Max character for sandbox user skinned mesh purposes
• Sandbox editor: Added color option to Knight Axe, Sword, and Shield props
• Sandbox editor: Added packing/unpacking feature to props
• Sandbox editor: Added the ability to change the physics constraint profile on a character
• Sandbox editor: Added the ability to add favourite folders to the file explorer window and the last selected sort mode gets saved now
• Sandbox editor: Added the ability to add favourite props to a dedicated prop tab
• Sandbox editor: Added a spline mesh prop
• Sandbox editor: Added an object follower prop
• Sandbox editor: Added clothes color customization options
• Sandbox editor: Added a prop quick search option (default Ctrl+F)
• Sandbox editor: Added reimport buttons to various external asset pickers
• Sandbox editor: Added the ability to override morph targets (aka blend shapes/shape keys) on characters
• Sandbox editor: Added copy/paste buttons to various submenus for easier data transfer (clothes customization, fingers, toes, prop settings, events)
• Sandbox editor: Added buttons to mirror fingers/toes to the other hand/foot
• Lua: Added new functions: wl_get_events_in_dispatcher, wl_get_events_in_receiver, wl_clear_events_in_dispatcher, wl_clear_events_in_receiver, wl_get_object_event_dispatchers, wl_get_object_event_receivers, wl_material_create, wl_material_get, wl_material_add, wl_get_unique_object_name, wl_get_unique_event_name, wl_get_unique_material_name
Improvements:
• Resolved reflection method setting not getting applied on game start
• Hide NPC status display if they are underground
• Resolved AI being able to perceive underground NPCs
• Resolved no fall damage being applied when falling from flying
• Resolved being able to interact through solid geometry
• Resolved Bol and IlJah ragdolls sliding around
• Resolved being able to stand up from sneaking if there isn’t enough head room
• It’s now possible to climb into gaps the character can only sneak at
• Improved ammo item handling
• Resolved NPCs immediately cancelling their pursuit when shot from a distance
• Updated DLSS to version 4
• Overhauled inventory and HUD UI
• Resolved sliding doors sometimes closing while characters are still near them
• Updated Slugroth model and textures
• Resolved Tali Futa penis textures
• Updated Adûn blockout with props and updated lighting
• Polished Warrior Village blockout
• Resolved boob skinning for Alissa, Tanya, Serenia, Aoi, Sonia when boobs are scaled up
• Resolved artifacts on Micco’s balls
• Resolved issue with camera rotation in sex minigames
• Sandbox editor: Resolved broken face poses for Djablo
• Sandbox editor: Resolved tanline 8 texture affecting regions other than hands and feet
• Sandbox editor: Lowered specular on some sandbox props (Arrow, spears, bow, etc)
• Sandbox editor: Resolved collision issue on torch prop
• Sandbox editor: Render target props now also accept camera names instead of just guids when changed via event
• Sandbox editor: The level settings window is now movable/resizable
• Sandbox editor: The inspector window can be moved to the right side of the screen now
• Sandbox editor: Improved camera distance after focussing static/skinned mesh props
• Sandbox editor: Resolved sex scenes not updating correctly when only the progression/variation changes
• Sandbox editor: Resolved temporary empty folders disappearing when entering/exiting folders in material editor
• Sandbox editor: Resolved UI Layers disappearing when loading a map while edit mode is open
• Sandbox editor: Resolved User Skinned Mesh not updating morph target names correctly
• Sandbox editor: Resolved new audio importer not working correctly with relative paths
• Sandbox editor: Resolved undo history not working correctly for advanced toe controls in posers
• Sandbox editor: Resolved some baking issues in the bone manager
• Sandbox editor: Lua duplication now has an extra parameter whether to make the names unique or not
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
• Various improvements to quests
• Various improvements to dialogue
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters – most noticeable on hair and clothing
• Scrolling does not work in the sandbox editor inspect window if it is moved to the right side of the screen
v2025-04-03 – Shipping Test Build
Additions:
• Added 13 new sandbox sex animations, see the full list here
• Added new outfit: Sexy Knight for Kenda, Koodie, and Maya
• Added new outfit: Goth Dress for Shey, Maya, Geneva, Koodie, Janara, Kim, Milanna, Shiva, and Riv
• Added new outfit: Full Knight for some Max characters
• Added new outfit: Loose Dress for Maya
• Added sex version to Maya Long Dress
• Added sex version to Max Entourage A legs• Added reflection method graphics setting
(was previously controlled by global illumination method)
• Added hair physics to various hairstyles for all human characters
• Added more details to Alpha Camp
• Added Lake Village props (WIP)
• Added Knife (quick move set) and Hammer (slow move set) weapons to Combat Tutorial level
• Added some hairstyles from some characters to other characters
• Sandbox editor: Added muscle flex scale character customization
• Sandbox editor: Added new Arrogant face pose for Shey characters
• Sandbox editor: Added random talk mouth loops for almost all characters
• Sandbox editor: Added dialogue emotion body poses to poser for all characters
• Sandbox editor: Added new eyeshadow option to almost all characters
• Sandbox editor: Added additional material features/settings for static cum prop
• Sandbox editor: Added some Salivarius customizations
• Sandbox editor: Added prop placement options
• Sandbox editor: Added “Any Key” event dispatcher to input props
• Sandbox editor: Added option to change the voice of characters
• Sandbox editor: Added ability to auto-create and assign custom materials when importing 3D objects
• Sandbox editor: Added horizontal and vertical wrap box UI props
• Sandbox editor: Added custom skeletal mesh prop
• Sandbox editor: Added ambient occlusion settings to post process settings
• Sandbox editor: Added toggles for vaginal/anal spread for posers
• Sandbox editor: Added in-world and UI render target props
• Sandbox editor: Added render opacity options for all UI elements
• Sandbox editor: Added tilt slider when custom camera is possessed
• Sandbox editor: Added keyboard shortcut to move selected objects up/down in the outliner (Alt+Up/Down)
• Lua: Added new functions: wl_capsulecast, wl_boxcast, wl_rotation_lerp, wl_rotation_lerp_constant, wl_vector_lerp_constant
Improvements:
• Reworked foliage in Pillar Region (WIP) and Pearl Village
• Finished A-Quality blockout for Warrior Village
• Iterated Adûn architecture (WIP)
• Updated Umbar forest
• Optimized gathering of interaction objects
• Resolved no fall damage getting applied when falling from flying
• Resolved current combat move not getting cancelled if a different weapon is equipped into the same inventory slot of the weapon that is currently being held
• Removed physical animation game setting
• Reintroduced Ambient Occlusion
• Assigned mesh deformer for recompute normals for all character bodies
• Improved Kenda fur, textures, and skinning
• Updated Shey and Maya default appearance
• Resolved seams in female roughness map (causing visible seam on back upper arms)
• Resolved facial poses for Jason
• Resolved some fur maps for Harness and Tank-Top for Chakkar, Agon, and Zumon
• Sandbox editor: Resolved asset importer not being able to import from paths with special characters
• Sandbox editor: Adjusted Male genital mask for wetness to include anus
• Sandbox editor: Set all non-transparent and non-primitive sandbox models to nanite enabled
• Sandbox editor: Resolved Gerrin eyebrows color customization not working
• Sandbox editor: Increased value range for brightness in the Showroom Darkroom
• Sandbox editor: Improved layout and appearance of props in the prop picker panel
• Sandbox editor: Resizable prop picker panel
• Sandbox editor: Prop picker and scene outliner panels can now be undocked
• Sandbox editor: Improved edit mode load up speed
• Sandbox editor: Improved sound playback of Media Player (OGG, FLAC, and MP3 are now supported and playback is much more reliable)
• Sandbox editor: Improved load time when selecting a character in the outliner
• Sandbox editor: Holding shift while using the transform gizmo now works for rotation and scale as well
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters – most noticeable on hair and clothing
The build will be available to download soon, keep an eye out for the link post.
Thank you for all your awesome support and we wish all of you a great weekend
2024-12-13 Shipping Full Build 1
Additions:
• Added 7 new sandbox sex animations, see the full list here
• Added new outfit: Greek Dress 1 and 2 for Koodie, Mercer, and Kylee
• Added new outfits: Fantasy Thief, Underwear, and No Corset for Maya, Shannon, Shey, and Shiva
• Added pike weapon for Maya
• Sandbox editor: Added a custom particle tutorial to the tutorial hub
Improvements:
• Resolved ranged weapons sometimes not charging
• Resolved ranged weapons not shooting when releasing aim and shoot at the same time
• Resolved pause screen music not stopping when skipping sex minigame
• Resolved defeat stagger not playing in some cases
• Resolved aim getting stuck if immediately released in the next frame
• Resolved jump attack getting stuck when jump attacking immediately after climbing from a jump
• Resolved status effects killing characters when they shouldn’t
• Resolved characters sometimes disappearing upon defeat
• Resolved player character sometimes being teleported to world origin upon defeat
• Disabled sprinting while locked onto an enemy
• Resolved certain slots not being draggable in the inventory
• Resolved light bleeding in Alpha Camp interiors
• Resolved Tali Futa penis having wrong texture
• Resolved character staying in idle while moving when quickly crouching and standing up again
• Resolved missing meshes in Apoc
• Improved grass mesh and material
• Resolved bad open state of escape pods
• Sandbox editor: Resolved idle variations playing in character creator
• Sandbox editor: Resolved character offset in character creator
• Sandbox editor: Resolved character offset when changing character in a sex sequence
• Sandbox editor: Resolved crash when applying a preset on a character
• Sandbox editor: Resolved unlit particles loading as lit
• Sandbox editor: Size over time ramp for particle systems now doesn’t show the full color wheel but just a single value as that is all that is needed there
• Sandbox editor: Resolved new Lua functions not having syntax highlighting
• Sandbox editor: Resolved Space and F not getting blocked in character summon widget
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
And if you don’t want to put that ‘xinput1_4.dll‘ in your system32 folder, you can put it next to ‘WildLifeC.exe‘ or ‘WildLifeC-Win64-Shipping.exe‘ instead.
Tip to play the sex animations: select sandbox, press T, spawn characters, then talk to them pressing E, speak to several characters to play group sex.
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MAIN GAME
SPLIT VERSION
EXTRAS
*The year is almost over and Christmas is about to happen. And so the Wild Life team has prepared a little present for you We hope that you’ll enjoy this brief exploration into the world of VR with two of your already known Wild Life characters AND a newly inctroduced character: The beatiful and mysterious bounty hunter Aoi.
We wish you an awesome Christmas and a successful and happy new year. May your wishes come true
-Wild Life Team














