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    Strive: Conquest v0.8.4b by Maverik

    Strive: Conquest v0.8.4b by Maverik, Strive: Conquest is a game about a tech demo of sequel for Strive for Power. This game represents core changes and mechanics of the second game, but does not represent main gameplay focus or content and should be treated as rough ideas. Features:

    -A whole new set of gameplay management, crafting and item mechanics.
    -Dozens of classes with unique traits and abilities.
    -Procedurally generated areas and dungeons


    Updated: 2024-04-09
    Release Date: 2024-04-09
    Developer: Maverik Patreon – Itch.io
    Censored: No
    Version: v0.8.4b
    OS: Windows, Linux, Mac
    Language: English
    PrequelStrive for Power
    Genre:

    2DCG, Anal sex, Character creation, Creampie, Fantasy, Female protagonist, Footjob, Futa, Futa protagonist, Group sex, Handjob, Male protagonist, Management, Monster girl, Oral sex, RPG, Slave, Text based, Titfuck, Turn-based combat, Vaginal sex
    Installation
    1. Extract and run.
    Changelog
    v0.8.4b Experimental
    Added 4 new classes:
    Warlock – Increases crit rate and crit damage of single target spells
    Witch – Spell crits apply random debuff on enemy. Healing spells can apply healing over time on allies
    Ninja – increase evasion based on mdef, minimal evasion chance is 5%
    Death knight – gain loyalty on killing blows
    Alchemist no longer require any classes to unlock but needs to be purchased from workers guild
    Alchemist passive crafting bonus moved to main class data
    Character recruitment formula has been changed: now checks recrutee wits factor instead of charm factor, has higher chance on low recruiter’s charm and lower maximum recruit chance. Recruit chance is capped at 50%
    Succubus and True Succubus now have a new persuasion option to instantly recruit a character for lust
    True Succubus new passive: Generate lust when being hit
    Added some gui improvement to enchantment gui
    Added new rewards and options to shrine altars
    Added new craftable costume
    Offered altar items no longer are removed if they are incorrect
    Removed body modification display from traits
    Fixed a bug with tool bonuses not applying to tasks in some cases

    v0.8.2a
    Added forgetting location to the map options
    Added an option to Amelia’s quest to keep her as servant leader
    Added some missing scenes to the gallery
    Removed an option to send unavailable characters to other locations Fixed punish not switching personality to shy correctly
    Fixed staves on paper doll having wrong models
    Fixed taurus ears being purple
    Fixed shop items randomizing quality/enchants on shop reopen
    Fixed bow skills not working with crossbows
    Fixed some map issues
    Fixed an issue with loyalty spec receiving too many levels
    Fixed Bold damage bonus not applying to all aoe hits (probably other similar
    buffs as well)
    Fixed some value modifiers not working correctly

    v1.0d
    n/a

    v0.7.0
    N/A

    v0.6.10
    Revamped combat menu and skill assignment
    Added new guild upgrade for character race rarity
    Added unique bow for Aire (obtained from shrine)
    Added some new offhand items for casters
    Added new event and scene for Lilia and Zephyra
    Added content warning when creating female master
    Fixed some quest typos
    Fixed ancient jungles not recieving random names
    Fixed some characters not clearing from game state bloating the save files
    Fixed quest tasks not clearing when quests were failed
    Fixed virginity state not applied to futa

    v0.6.9
    Rebalanced repeatable quest generation and board: now quests updated every 3 days and unlocked automatically
    Added new minor quest and recruitable character
    Added option to see gallery from mansion screen
    Added shield item into the game
    Fixed issues with quests triggering fights at wrong places/switching screens
    Fixed some quest texts
    Fixed characters with max growth factor not generating.

    v0.6.8
    Game start has been revamped to 3 difficulty levels
    Now each dungeon floor ends with miniboss battle which has 50% chance to reward with higher grade slave
    Added new Zephyra sidequest
    Revamped main menu
    Integrated new skill and effect descriptions (Thanks to Lipach)
    Added Tailor bonus to arachna in exchange for some hp
    Fixed some events and typos

    Several updates have come out and I will post them here.

    v0.6.6a
    Fixed erebus stone enemy/hammerfall skill
    Fixed certain events not working properly due to recent changes
    Fixed skills missing names.

    v0.6.6b
    Fixed some mod issues
    Fixed a certain lock out option during arc 1 questline
    Fixed a certain case when Cali quest was unprogressable
    Fixed Lilia’s quest not consume money in one of the options
    Fixed some parts of the quest texts not translating variables
    Fixed a bug where you could purchase guild upgrades with no limit
    Added additional quest step to Cali’s questline to make it easier to figure
    Added gameover when you run out of money on tax day
    Added character description missing for different body types (e.g. centaur bottom parts)
    Other minor tweaks and fixes

    Christmas Release
    0.6.6c
    Added christmas event
    Added small event with cali and zephyra
    Added one new interaction to beastkin village
    Added some missing event illustrations
    Updated most event monochrome illustrations
    Fixed market not being interactive if all characters have been purchased
    Fixed multiple events

    0.6.6d Conquest Release

    Most scenes and events have been added to gallery
    Added text to Mae’s blowjob scene and illustrations to ritual
    Added setting option to disable background animation (for those users who have it flickering)
    Slightly nerfed basic stats for some of common races
    Fixed scenes at the end of arc 2
    Fixed Holy Sword’s bonus damage and crit rate
    Fixed Devour skill description
    Fixed Lira’s sprite
    Pet and Natural Pet should be interchangeable for quests
    Reduced settlement number and rebalanced their materials. Also added task to search for recruits at settlements

    0.6.7 Release
    https://strive4power.itch.io/strive-conquest

    Added new repeatable quest type
    Adjusted initial resources for settlements
    Corrected scene gallery unlocks
    Fixed multiple quests and image errors

    v0.6.6a->v0.6.7

    v0.6.6

    Dungeon recruiting:
    Now after combat there’s a chance to receive a potential recruit. Recruitees depend on location and area. Recruitees can be added to roster or quickly sold. On forgetting location all characters there will be sold. More mechanics for recruitees will be introduced later.

    Factors revamp:
    Growth factor has been revamped: now it boosts character’s stats depending on how many classes they have unlocked.
    Exp requirements are no longer affected by it.
    Starting Growth factor for unique characters have been reduced
    Factors now increased by sacrificing a character at slave market.

    Added tax system to some upgrades
    Added cg scenes for Heleviel/Lira at the end of Arc 2
    Added console to run some custom commands (F2)
    Added Cali’s bad route
    Removed loyalty bonus on taking virginity by master
    Removed breeder class for purchase
    Nerfed combat xp across the board
    Updated service icon/behavior to better reflect on slave’s current state
    Boosted Cali’s sword
    Assassination damage type changed to dark
    Hammerfall damage type changed to earth
    Fixed some descriptions
    Fixed some parts of sex service not working correctly
    Minor bugfixes (edited).

    v0.6.5b
    Cali and Daisy now require their questlines finished to marry and have unique respond lines
    Fixed some items not being used correctly
    Fixed marry proposal for certain unique characters not working properly
    Fixed some world generation data being incorrect
    Fixed one of the dungeons in cali’s quest not being usable

    v0.6.4b
    Added some new classes to the exception list for oblivion potion removal
    Added Lamia’s race icon
    Changed Heleviel’s start class to add new class
    Fixed one of marriage options taking money instead of adding
    Fixed positive trait chance inheritance being too low
    Fixed some breeding mechanics
    Presumably fixed characters getting stuck at deleted locations
    Fixed blood explosion being castable on undeads
    Fixed children training exp gain being affected by modifiers
    itch.io
    Strive: Conquest by Strive4Power
    A successor to first Strive For Power game, currently at alpha stage

    v0.6.2a
    Added Academy upgrade
    Added initial sex traits to unique characters
    Added visible skill cooldown to social skills
    Daisy will lose Coward trait on completing the dress quest stage
    Fixed Vegetable farming unlocking at 2 workers instead of 1
    Fixed one of the fighter guild quest outcomes not properly registering that you’ve saved Aire
    Corrected some missing and unprocessed dialogue texts (edited)
    itch.io
    Strive: Conquest by Strive4Power
    A successor to first Strive For Power game, currently at alpha stage.

    v0.6.1
    Added second arc story
    Gnomes now have +10 wits bonus
    Added and rebalanced “Stables” Upgrade
    Some class requirements have been rebalanced
    Stat requirements for class unlocks will require pure stats with no bonuses now
    Starting Character’s growth factor is now set to 5 and normal factors can be increased to 6
    6 in factor gives a special bonus now
    Slightly lowered Lilia’s base stats
    Lowered stat growth from combat skill usage
    Timed and Special Events in town now will display in different color
    Multiple mod editor fixes
    Selling unique characters for repeatable quests will require confirmation now
    Fixed mindbreak route for Annastasia giving wrong character and CGv0.5.5b

    • Assassinate and Holy Lance are no longer learnable
    • Flight skill of Valkyrie is boosted to 65 Evasion from 25, duration down to 3 turns from 4
    • Fixed jungle encounters sometime generating with 0 enemies causing instant win
    • Fixed some errors with character creation patterns
    • Fixed an error caused by food consumption going past 6
    • Fixed console spam and corrected some UI behavior
    • Fixed gear errors when importing from older versions
    • Fixed multiple scene/quest bugs
    • Fixed some GUI bugs
    • Fixed excessive console warnings

    v0.5.4
    Obedience is now displayed as percentage
    Default obedience gain is reduced by 25%
    Now enemies can spawn with a rare traits which increase some of their stats, xp and item rewards
    Great Seduce cooldown reduced from 4 to 2 days, Seduce cooldown reduced from 3 to 1
    Alchemist class is now unlocked from the start while caster is locked by guild points
    Archmage requires both Apprentice and Scholar to learn instead of requiring Caster
    Assassinate now has 3 charges per day instead of 1
    Firebomb base damage increased from 1.1 to 1.4
    All obedience gains with skills is reduced by 25% for now
    Slave delivery quest will not generate on a first week
    Slightly rebalanced some enemy stats
    Fixed clock going into 24 hours
    Fixed food consumption tooltip not updating runtime
    Fixed succubus lust drain skill not consuming mana on use
    Fixed gauntlets crafting
    Fixed some exploration issues

    v0.5.3
    Added “Bath” Upgrade: characters resting at mansion will slowly regain obedience
    Added more information to food consumption tooltip
    Added an option to switch Daisy’s sprite if purchased her alternative clothes
    Added new subquest for Amelia with a scene
    Added Relatives table to character info
    Base work task production is reduced by 15% (makes unskilled workers slightly worse)
    Stat bonus effect for task production is increased by 40% (make skilled workers a lot better)
    Stat bonus effect for food production slightly nerfed
    Slightly reduced prostitution gold income
    Lowered number of classes random characters receive on average on higher levels
    Slightly increased Advanced Armor material costs
    Tailor task is now affected by Hunting Knife as crafting tool
    Reduced some early upgrade prices
    Mansion slave tooltip now shows max stat including bonus
    All food by characters is now consumed at 12 pm
    Stable speed boost per level increased from 20% to 30%
    Fixed food being consumed by characters twice as fast
    Fixed Aire generating with incorrect age which led to omitted description
    Fixed Kurdan generating with random skin
    Fixed smith/tailor/alchemy start at 2 workers instead of 1
    Fixed some missing descriptions
    Fixed autosave not storing the progress of following hour

    v0.5.2
    Resource gathering at Mansion now has limited slots but more options
    Added new upgrades for unlocking new resource gathering from Mansion
    Crafting and upgrading jobs now also have limited slots which increase with upgrade level
    Bone resource collecting now benefit from hunting knife
    Added hotkey support to combat
    Added contraceptive option which prevents impregnation
    Redone some parts of character info
    Redone task assignement menu
    Fixed halfkin tanuki having no growth factor in its data
    Fixed some scenes not displaying correctly
    Fixed Kurdan having incorrect hair length
    Fixed some issues caused by importing

    v0.5.1a

    • Fixed multiple assignment issues
    • Fixed wrong upgrade description
    • Fixed mac version
    • Fixed some item tooltip inconsistencies
    • Fixed some locations not being forgettable when they should be

    0.5.0c

    • Fixed some buff tooltips and misspells
    • Fixed a rare bug when timed event was cancelled when it was running with another timed event
    • Fixed game becoming slow on the closing until system restart/reinstall

    0.5.0b

    • Blizzard now costs mana
    • Blizzard now only slows enemies with 30% chance
    • Fixed some issues with shrines and chests causing errors
    • Fixed clock showing in inventory
    • Fixed some new skills
    • Fixed traps doing damage to negative numbers

    0.5.0a

    • Writ of exemption and Enslave no longer apply to unique characters
    • Added some additional dialogue options based on master’s class
    • Certain story character will have their stats adjusted based on player’s decisions
    • Fixed an issue when sometimes characters didn’t get assigned to task correctly
    • Fixed final guards at the siege not being fightable
    • Fixed elven capital questline not completing properly in some cases
    • Fixed wip scenes not having an option to hide foreground
    • Fixed lich intimidation check

    0.5.0

    • Added civil war story arc
    • Added an option to start from after the prologue
    • Characters now can be generated with sexual skills (based on their virginity/classes)
    • Added many missing icons for skills and enemies
    • Some enemies have been slightly buffed
    • Rebel enemies have been made considerably stronger
    • Added some new CGs (including main story)
    • Added a few class dialogue checks
    • Main menu won’t show characters you haven’t met yet
    • Travel menu has been reworked
    • Fixed many other bugs

    v0.4.1
    N/A

    v0.4.0b
    Fixed occasional issues with item disassembling
    Fixed fire depths giving crashes
    Fixed slaves having only penalties

    v0.3.2c
    Added pregnancy descriptions and debuff
    Breed sow class now lightens pregnancy penalty instead of reducing pregnancy duration time
    Added an option to use bonus description text field for notes
    Fixed some issues during character creation
    Items during craft show in alphabetic order
    Fixed some scene errors
    Fixed some window errors when there was nothing to purchase

    v0.3.2

    Dating system slightly revamped
    Obedience system revamped
    Added tutorial
    Added cheat menu (password is same for Strive 1)
    Added reputation shops to guilds
    Added new small quest/event sequence
    Added new illustrations for some events
    Added oblivion potion mechanics
    Added Entangle skill for Dryads
    Added option to forget locations from mansion
    Sex traits are now initially hidden for hired characters. They can be learned during dating
    Pheromones can now be used in mansion
    Some classes are now unlocked with reputation and quests
    Pregnancy duration increased from 5 to 30 days.
    Slightly buffed human’s racial stats
    Dialogue options responsible for seduction now check on sex factor instead of charm factor
    Nerfed bandages output 3 -> 2
    Nerfed First Aid heal value 35% -> 30%
    Daisy now have fixed sex traits
    Fixed guild slaves not benefitting from quality upgrades
    Fixed Spirit:Turtle not working correctly
    Fixed ranged attacks not requiring bow
    Fixed First Aid Tooltip
    Fixed some console errors
    Fixed fairy racial skill not restoring correct amount of hp
    Fixed exotic slave trader event not adding properly at the game’s start
    Fixed class unlock animation not using correct character name

    v0.3.1

    Added multiple GUI animations to some actions
    Added new random events: New chest lock type traps, mimics, finding random resources, encounters
    Added effect duration in tooltip for combat
    Added race name to labels in hiring menu
    Added exotic race slave trader shop every 2 weeks starting day 7 (requires new game)
    Recruited characters won’t automatically travel to mansion anymore
    Forcefully recruited characters will receive new debuff preventing them from gaining obedience from positive skills
    Characters won’t participate in fight at 0 obedience
    Breeder class is renamed to Breed Sow and now can be unlocked. Stats and reqs changed
    Slightly readjusted Aliron’s slave race rates (Humans are more common than halfkins; elves are more common in general and rare races are equially as common as elves for slave market)
    Fairies lose some stats but gain a racial healing skill
    Main stats now grow slower at higher levels (starting at 40 base)
    Kobold females now generate with smaller breast size
    Trap events now deal percent damage
    Drows have been renamed to dark elves
    Slave escape chance is now present and depends on charcter’s authority and obedience (can escape if defiant and obdience < 15). Chance is based on timid factor
    Food starvation debuff reworked
    Defeat in combat now applies debuff preventing from participating in combat for 3 days (ticks faster when using rest)
    Travel menu opens locations by default
    Fixed craft menu opening on smithing even if its locked
    Fixed inactive enemies not being deleted properly in some situtations
    Fixed buffs not displaying in slave info
    Fixed hp/mp not displaying in dungeon locations

    New game heavily recommended.

    v0.2.1a demo
    0.2.1a update released Fixed chest events stacking (and possibly some others)
    Fixed mages election quest not completing properly
    Fixed unlock of the traits which has been already unlocked
    Fixed village events to meet slavers being unreasonably high

    v0.2.1 Demo
    Added sex trait system:
    Sex traits can now be unlocked during interactions.
    Dislikes can now be removed from interactions.
    The chance is affected by character’s Sex Factor.
    Sex traits are toggled as active/inactive from Details menu.
    Sex Factor increase number of active traits.
    Slave delivery quests will no longer request slaves of the sex with a very low chance in settings (<=10%)
    Fixed crafting list not updating correctly in some cases
    Fixed tail plug/pet suit combo not working
    Fixed some errors in election quest finish
    Fixed characters not properly clearning in other areas in some cases
    Fixed same location appearing on the list of possible locations when it was selected
    Fixed default slave bodyparts for non-human races always being the same
    Fixed fighter quest encounter not finishing properly in some cases
    Fixed mage election quest completing right on acquiring
    Fixed non-story modes not disabling story event
    Fixed portrait/body selection menu not updating properly

    v0.2.0d
    Fixed saves storing social skill texts they didn’t need
    Fixed impregnation overwriting previous pregnancy
    Fixed election quest not removing loan events
    Fixed seen dialogues not reverting on restart
    Fixed inability of males to impregnate

    Cheat Code
    In game cheat code = fkfynroh
    Images



    A New Game is STRONGLY recommended as of v0.3.2

    In game cheat code = fkfynroh

    Download

    Download For Win64 (Experimental)
    Download For Win64 (v0.8.4a)
    Download For Win32(v0.8.4a)
    Download For Linux (v0.8.4a)
    Download For Mac (v0.8.4a)
    Walkthrough

    REVIEW

    Honestly, i loved strive for power, and now with new races and much more new stuff, i am really looking foward to what this game has to offer, please update soon so i can spend my entire afternoon playing this amazing text game. Hope they put some more pics too!

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    Honestly, i loved strive for power, and now with new races and much more new stuff, i am really looking foward to what this game has to offer, please update soon so i can spend my entire afternoon playing this amazing text game. Hope they put some more pics too!Strive: Conquest v0.8.4b by Maverik