Overview
Memoirs of a Battle Brothel by A Memory of Eternity, Memoirs of a Battle Brothel is a narrative-driven game, tactical turn-based RPG with mechanics inspired by Final Fantasy Tactics and D&D 5e. Players assume the role of a Facilitator, an associate of the Courtesan’s Guild that provides much-needed services for guild members, including lodging and upkeep of facilities that attracts a wealthy clientele.
Of course, in the cyberpunk setting of MoonFall, even luxuries are often undercut with the threat of violence. Whether it’s pressure from one of the ruling crime syndicates, disgruntled nobles or even a blood contract from a private military company, the Guild finds itself beset on all sides, sometimes even from within. In order to maintain its political standing and position in the MoonFall underworld, the Guild must occasionally meet force with force, and while its members are much more renowned for their other… talents, the Guild has retained a formidable martial reputation since its founding.
Combine the Companions from Firefly, the girls of old town from Sin City, a dash of Shadowrun and The Last Sovereign, and this is what you get.
Updated: 2023-09-10
Release Date: 2023-09-10
Developer: A Memory of Eternity Patreon – Steam – Twitter – Kickstarter
Censored: No
Version: v1.08
OS: Windows
Language: English
Genre:
I’m glad to announce that the Carsons have been added to the game, along with their questline. They are backer-supplied characters, so expect the writing to be a little bit different than normal. You will be able to find Alyssa outside the Saint Gorfu guildhall after you finish the initial guild-related quests.
Additionally, I have optimized the combat to run more smoothly, and hopefully reduce any lag or stuttering that may occur. Enemies may have a slightly increased “thinking” period to adjust. If you come across any bugs, please let me know!
I have also added a way to leave the Forgotten City dungeon, as that may help players that find themselves bottlenecked there.
v1.073
New content:
– More pedestrian NPCs
– A few new items, including a new shield type and a new named pistol
Bug fixes
– Backer character names now displaying correctly
– Asuka in the Spire now no longer generously gives the player credits
– The money exploit from the library grandfather clock has also been fixed
– Warehouse bug that gives player bonuses to their Tech has been removed
v1.05
Hi everyone!
Another small update for you, this time adding relationship cheats to the game. You’ll be able to set your relationship status with any of the companion characters, without having to go through the troublesome process of actually wooing them!
Additionally, a cheat-only harem option for Diana, Zafra, and Jasen has been added. They even have unique harem greetings, although they normally are limited to closed relationships only.
Like all cheats, this will be found in the player room PC.
Bugs Fixed:
– Attempted to fix a bug that force players attempting to flirt with Zafra into a bar scene repeatedly. As with the above cheat, I also added an option to forward her romance quest to the sparring stage, or immediately afterwards.
– Removed an invisible dev tool in Guild Hall 1.
v1.05
Hi everyone!
Another small update for you, this time adding relationship cheats to the game. You’ll be able to set your relationship status with any of the companion characters, without having to go through the troublesome process of actually wooing them!
Additionally, a cheat-only harem option for Diana, Zafra, and Jasen has been added. They even have unique harem greetings, although they normally are limited to closed relationships only.
Like all cheats, this will be found in the player room PC.
Bugs Fixed:
– Attempted to fix a bug that force players attempting to flirt with Zafra into a bar scene repeatedly. As with the above cheat, I also added an option to forward her romance quest to the sparring stage, or immediately afterwards.
– Removed an invisible dev tool in Guild Hall 1.
v1.0
Added:
Act III intro sequence
Final quest for The Coming Storm questline
Final quest for Iron and Velvet questline
Final quest for the Abyss questline
Final quest for the Bloody Hawk questline
Final quest in For the Guild main questline
Endgame sequence
Added new lore intro
Re-added and bug-fixed 3d Free Mode as bonus content
Standardized relationship system (so all companions have the same menu).
v0.15 Demo (don’t mind the jump in version number, my naming conventions are weird)
New Gallery mode with loads of new items. Can be found in the computer in the player’s room.
Another round of optimizations. Players should see better performance and higher FPS.
Various bug fixes (consumables can be… consumed now)
v0.11 Demo
Changelog:
Various bug fixes and combat rebalancing, in anticipation for a big gameplay addition coming next patch.
v0.10 Demo
Changelog:
Gallery mode:
A gallery is now available to view some art that haven’t been used much elsewhere in the game. It’s a little light for now, but you can see some images for Kore, Thassia, Hatsuo, Kaywin and Windress.
Various bug fixes:
The Admin facility bug has been fixed, as well as the Guild Hall Blood Pit, and some other minor glitches.
v0.09 Demo
Changelog:
Companions:
New interactions with all 9 companions added. These new interactions trigger automatically upon reaching certain trust levels (Trust 3 and Trust 6) with characters and entering the first guild hall level.
Players who have progressed significantly through the game should expect these events to trigger the next time they enter the guild hall.
Interactions include dialogue or spending downtime with a companion.
Combat changes:
Combat has been optimized slightly with fixes to ranged enemy AI, replacing troublesome enemy skills and fixing various combat-related bugs. Additionally, two new enemy classes have been added. For now, they can only be found in combat arenas like Gregarion’s Blood Pit or the one you can build in the Guild House.
Mercenaries
These hardened soldiers of fortune are tougher than most of the street thugs and low-level riffraff the player may have been in combat with so far.
Androids
Built specifically for combat, androids are vastly superior to most of the security drones utilized in MoonFall. Armed with rifles that excel both at long range and unleashing devastating shotgun blasts in close range, players are urged to treat these robots with caution.
Blood Pit levels:
3 additional arenas can now be unlocked for the Guild House Blood Pit.
v0.08 Demo
– Massive bug fixes, including fixes to WebGL issues that should allow players to run the game properly.
– Hatsuo romance options added for both female and male MCs.
v0.065 Demo
Content added:
– Female anatomy MC is now implemented. Player appearance is not locked to anatomy.
– Companions and NPCs will behave differently towards the player depending on their chosen anatomy, and this is most noticeable during sex scenes.
– The background Former Courtesan can now be chosen.
– Anatomy can be changed for 5,000 credits at Golgo’s Augmentation shop. The ability to change your appearance has not been implemented yet, but will likely be in-game by the next update.
– New engine enhancements mean better lighting and hopefully, a slight uptick to performance. I’ve started adding lighting to objects that need it, such as windows, store signs, lights, etc.
– New cheat to improve companion trust levels
– New sex scenes with Thassia
– New female MC sex scenes with Kore
v0.05 Demo
Content added:
-New intro sex scene
-Complete first guild-related mission
-Additional guild upgrades
-Vastly expanded combat skills
v0.042 Demo
Content added:
-Additional quests
-Buildable facilities with activities
-New companion characters
-New sex scenes
v0.03 Demo
Initial public release
The game starts with character creation. I know a lot of people stress out about having the right kind of character build (myself included), but I wouldn’t worry about it too much at this stage, especially since nothing at character creation has too much of an impact on the game. Except possibly gender (as that changes sex a lot) but the female option isn’t available in the demo anyhow.
Once you leave the character creation screen, you’ll find yourself in the Courtesan’s Guild Headquarters, and you’ll greet your first companion, Diana. She speaks with you briefly, and you’ll be able to earn a small trust bonus if you flirt with her.
At this point you may also notice that nearly every NPC can be spoken to. Some may give you some context about the setting or flavor text but mostly probably are just confused why some random stranger is talking to them.
After traveling to the underrail, Diana speaks some more, with different dialogue depending on your background. After boarding the train, you come across your first potential combat encounter. You may choose to fight, or attempt to talk the thugs out of it. If your Athletic attribute is high enough, you can also choose to curbstomp them through a dialogue choice.
After leaving the underrail, you can wander around Saint Gorfu but all the shops are closed. Upon nearing your Guild Hall, a cutscene will automatically play, introducing you to Zafra, another party member. You go inside and also greet Kore, another companion.
After finishing Diana’s short tour, you can return to your room and go to sleep, at which point Kore will interrupt you and offer the game’s first sex scene. The player can ask more about Kore, have sex, or decline and go back to bed.
In the morning, Diana will make a passing comment depending on whether or not you had sex with Kore, and give the game’s first major task: Lifting the Mercantile Freeze.
On the ground floor of the guild hall, the player can introduce themselves to Windress, another companion, speak with Kore (with the option of having sex with her), and receive a minor task from Zafra. After that, the player is left to their own devices to find a way to lift the freeze.
At this point, you have a few options:
Shop owners: The shop owners will speak to you and give a little flavor text on themselves and the locale, but aren’t much help otherwise.
Zafra’s package: Can be found in the bodyshop at the southwestern corner of the map. Pick it up and return it to Zafra.
Officer Fthume: Located at the far northwestern end of the block is Officer Fthume. If you speak to him, he offers you the option of bribing him for more information regarding the freeze. If you give him money, he’ll inform you that the constables are looking for a narsum smuggler. He asks you to return to him if you get a name. When you return, he asks for further evidence, prompting you to visit the bodyshop.
Miranda: A strange-looking woman near the statue of a giant sword. She mostly ignores you unless you are a cultist or shaper. Even then, she brushes you off. If you have a high enough rep with Three Moons however, she tells you who the smuggler is.
Skal: Windress’s Old Watch contact is located between the underrail exit and the bodyshop. If you ask him about the freeze, he’ll tell you to ask the constables. Once you’ve bribed Fthume and return, Skal says he knew about the narsum smuggler. If you have a high reputation with the Old Watch, you can ask him for a favor and Skal will tell you the smuggler is Tanka, allowing you to confront him. Alternatively, you can receive a minor task from Skal to place a bug on the Iron Cartel lieutenant Butch. Once the task is completed, Skal will tell you the smuggler is Tanka.
Butch: Butch and his crew are located just to the southeast of the guild hall. He is initially hostile and greets the player gruffly. If you call him out on being Iron Cartel, and you have high enough reputation with the cartel, he’ll let you know the smuggler’s Tanka. If you don’t have enough rep, he’ll ask you for a favor: placing a tracking device on Skal.
Bugging either Skal or Butch:
If your athletics attribute or charisma is high enough, you can place a bug on either one without them noticing. However, choosing the non-attribute check choice will result in losing Old Watch rep with Skal or a very, very difficult fight with Butch.
Kaywin: Kawyin is a mechanic working out of the body shop in the southwestern corner of the map. When you initially greet her, you can attempt to charm her, leading to a short sex scene.
After you discover that Tanka is smuggling narsum, you can confront her about her boss. That conversation either results in her giving you the basement access code, or refusing to do so.
You can also hack the basement door if your technology attribute is high enough.
Tanka: Once you enter the basement, you confront Tanka and have the option to let him go, convince him to turn himself in, demand money from him, or kill him and take what money he has on hand. Killing Tanka will have possible repercussions, although they are not yet implemented in the demo.
Once Tanka has been resolved, a cutscene plays with you talking to Fthume. The freeze has been lifted. You can speak with various npcs to get their opinion on the matter, or go back to your room and sleep to end the demo. Near your room, Kaywin will be waiting for you, and you can recruit her as a companion if you want.
**Public Demo**
*Major quests:*
– Lifting the Mercantile Freeze (full questline)
– For the Guild (Upgrades)
– For the Guild (Diplomacy)
*Locations:*
– Saint Gorfu
*Sex scenes:*
– Nena scene (intro)
– Kore 1st scene male/female(Guild Hall)
– Kaywin 1st scene female(Body Shop)
– Cyla male (Privacy Booths, Gloryhole)
**Patron Demo**
*Major quests:*
– Lifting the Mercantile Freeze (full questline)
– For the Guild (Upgrades)
– For the Guild (Diplomacy)
– The Coming Storm (1st and 2nd missions)
– Iron and Velvet (1st and 2nd missions)
– The Abyss (1st and 2nd missions)
– The Bloody Hawk (1st and 2nd missions)
*Locations:*
– Saint Gorfu
– The Commercial District
– Dockside
– Cellerdown Market
*Sex scenes:*
– Nena scene (intro)
– Kore 1st scene male/female(Guild Hall)
– Kaywin 1st scene female(Body Shop)
– Kaywin 2nd scene female(Guild Hall)
– Thassia 1st scene male/female(Guild Hall)
– Thassia 2nd scene male(Guild Hall)
– Kore/Kaywin threesome male (Guild Hall)
– Cyla male (Privacy Booths, Gloryhole)
Download
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