v0.5.31
• ~8,500 words in this first part
• This update focuses more on slice-of-life and character development after the more saucy previous update
• Contains a crucial conversation following the events of the previous update, setting up expectations for what’s next
• Several new CGs and scene compositions that required extra time (hence the split release)
Technical Improvements:• MAC COMPATIBILITY FIX – Implemented fallback system for Apple M-series processors
• Further refinements to the parallax effect system (continuing to optimize…)
• Various fixes and quality-of-life improvements throughout (there’s still feedback I need to get through! I have my backlog…)
Version 0.5.29
“What’s New:
• ~9,000 words of content (goes through lunch + early afternoon)
• Introduction of KAI! (A new character who’ll become more important as the story progresses but you can get a glimpse of his personality)
• Improved and fixed many older CGs (still working on more improvements!)”
v 0.5.28
Nearly 10,000 new words of content (majority being new content/dialogue!)
Dozens of new CGs
Upgraded to newer Renpy version
20-30% vram optimization improvement (diminishing returns)”
v 0.5.27
Ramake
– It’s perfectly fine to keep 0.5.2 still there as some sort of OLD version as the remake hasn’t caught up with it
v0.5.2
– Around +36,000 words
– Around +25 CG gallery events (+200 total new images inc. variations and animations)
v0.4.2
If you have played 0.4.1, this is just a minor patch version with multiple fixes and script improvements and the gallery mode.
Changelog from 0.3.2 to 0.4.2:
– Around +26,000 words
– 10 Key CG events (+250 total new images inc. variations and animations)
– Gallery Mode (but you might have to unlock or restart the game to take full advantage…)
– New sprites for Terrace.
– New SFX. There might be bugs and other misc issues, just let me know if you find something
v0.4.0
N/A
v0.2.7 to v0.3.2
– Multiple minor script fixes.
– Multiple minor CG cleanups and fixes.
– Around +24,000 words
– 8 Key CG events (+80 total new images inc. variations) with 2 animations.
– A new character, Ari, complete with a set of sprites.
– New SFX.
v0.2.7
Added background music and sound effects to immerse you in the story
The NTS point system is now fully functional, so your choices really matter as the narrative progresses
I’ve worked hard to refine the script and dialogue to flow more naturally
Fixed multiple sprite issues and on the CG art, to improve the visuals
v0.2.5
Initial Release