Overview
A Tale of One City is adult game by Project Blossom a sandbox game with many characters to interact and locations to visit and explore. The game has some RPG elements as well that you will get to build up your stats and gain perks as well. With more stats and perks, more opportunity will be open to players.
The Story takes place in a coastal city, where a young man who just graduated a college is about to start his career as a business man. Business career aside, the city is full of potential for this young man’s adventure.
* NTR contents are not much (in the very beginning few events) and will be skippable
Update (v2.1 public) released! Renewal almost over! + Check out our new discord channel
Updated: 2024-08-03
Release Date: 2024-08-03
Developer: Project Blossom Patreon – Discord
Censored: No
Version: v3.6
OS: Windows, Mac, Linux
Language: English
Genre: Real porn, Male protagonist, Anal sex, Animated, Big tits, Corruption, Groping, Incest, MILF, Oral sex, Prostitution, Sandbox, Sex toys, Vaginal sex, Voyeurism
2. Click CollegeBound.exe
N/A
v3.2 public
1. Story Event
– 3 new story events
– Chloe and her bestie Cassidy
2. Reward rework update – 12 old reward events
(1) Cherry in guest room (night time) (relax – Random trigger)
(2) Cherry in kitchen (day time) (snack – Random trigger)
(3) Tori in beach house bedroom (night time)
(4) Tori in beach house living room (day time)
(5) Tori in beach house pool (day time)
(6) Jenna in department (weekday day time)
(7) Jenna (weekend night time date)
(8) Jenna (weekday night time date)
(9) Jenna in my room (relax – Random trigger)
(10) Jenna in her room (weekend day time – Random trigger)
(11) Jenna in her room (weekend nap – Random trigger)
(12) Jenna in livingroom (weekend relax – Random trigger)
* Current progress
– Jenna reward rework, completed
– Jen, 1 more to go
– Tori, 3 more to go
– Cherry, 1 more to go
– Mrs. Miller, 5 more to go
– Kimmy, 3 more to go
– Sub-characters, 11 more to go
3. Bugfix
1) Cherry events trigger bugs
2) Kyley events trigger bugs
v3.1 public
1. Story Event
– 3 new story events
– Chloe and her bestie Cassidy
2. Talk dialogues
– Basic talk dialogues for 3 characters
– Tori, Cherry, Kyley
3. Reward rework update – 8 old reward events
(1) Jen (weekend day time date)
(2) Jen in her bathroom (weekday early morning)
(3) Jen in her room (weekday late afternoon)
(4) Tori in MC’s room (night time) (relax, game, webcam, work – Random trigger)
(5) Tori in beach house bedroom (day time)
(6) Tori in beach house (day time drive)
(7) Tori in garage (day time drive)
(8) Tori at park (weekend afternoon talk)
4. Stat-cap tweak
1) +5 in Cherry’s 7th event
2) +5 each in Kimmy’s 2nd, 4th, and 5th event
3) +5 in Chloe’s 5th event
4) +5 in Tori’s 3rd and 4th event
5) +25 in company 11th event
6) Finally (in this version), +25 in company 50th event
5. Bugfix
1) Tori’s 1st Event Bug (Stat Cap Bug)
2) Tori in the livingroom (weekday late morning) Reward Bug
3) Acre Street Ice Cream Sub Character Mindy’s 4th Event Bug
v3.0.5 public
1. Story Event
– 2 new story events
– Mrs. Miller and Cherry office reward unlock event
2. New Reward
– Cherry (new office)
– Mrs. Miller (new office)
3. Reward rework update – 2 old reward events
(1) Jen (livingroom Relax & Watch TV random trigger) – weekend day time
(2) Tori (park Walk random trigger) – day time
4. Bugfix
1) Company event 54 trigger bug
2) Cherry guestroom sleep random reward bug
3) Jenna talk, random event bug
v3.0 public
1. Story Event
– Total 7 new story events
– 5 company story events (related to the new personal office)
– 2 new office reward unlocking events (Jen / Jenna)
2. Two new repeatable reward events
– Jen (new office)
– Jenna (new office)
3. Reward event rework update – We have finished rework on 10 existing reward events
*The list of updated rewards are as following:
(1) Tori in livingroom (day time) random
(2) Cherry in her room (night)
(3) Cherry in bathroom (morning)
(4) Cherry in livingroom (day time) random 1
(5) Cherry in livingroom (day time) random 2
(6) Cherry in kitchen (weekday noon)
(7) Cherry in guestroom (night time) Sleep random
(8) Jenna in livingroom (weekend late afternoon)
(9) Jenna in kitchen (weekend afternoon)
(10) Jenna in her room (weekday night & midnight)
– So far, 39 out of 84 reward events are reworked
(doesn’t include story at the beginning and the end of the reward events)
– We’ll update the story part of the reward events as well within 3,4 months
* Update only file is 1gb in size, and around 570mb of files are the reward rework file so they won’t add up to your total game size but just overwrite the pre-existing files.
4. New office !
– Finally, MC is getting his personal office and the promotion.
– After the promotion, MC is pretty much unshackled from the office work schedule.
(Only need to go to work 4 days per month)
– Other than calling MC’s friends to office for fun, you’ll get to make your own team in the future.
– The office will function as the HQ for the business management (which will be introduced in few months)
* The list of events added in the location so far:
1) 2 reward events (Jen / Jenna)
2) Default work & slack command
3) Random events for work & slack
– other than basic random events there are events that MC interacts with other characters such as
(Kimmy, Nicole, Denise, Amirah, Eve, Florian, Tau, Tim, Mrs. Palmer)
– This will be expanded as well along with more reward events and more characters.
(Only the basic interactive events so far but quite a few dialogue variations are already
implemented)
5. Lagging issue solution update
! We have updated the renpy engine in order to enhance the performance.
* Since the engine is now a different version, this version can be a bit unstable
and there might be some bugs that we missed during debugging process.
* It’d help us greatly if you report us bugs you encounter after this update.
* We’ll try to stabilize the engine update within v3.1
6. Bugfix
1) Cherry reward bug
2) Rachel talk bug
3) Rachel story event 11 bug
v2.9 public
1. Story Event!
– Total 10 new story events
– 3 Chloe’s story events
– 3 Kyley’s story events
– 3 Rachel’s story events
– 1 new sub-character’s story event
2. Reward event rework update
– We have finished rework on 9 existing reward events
*The list of updated rewards are as following:
(1) Jen in her room (weekend early moring)
(2) Jen in my room (night time)
(3) Jen in the park (day time) walk random 1
(4) Jen in the park (day time) walk random 2
(5) Tori (weekend day time) date
(6) Cherry in her room (weekend afternoon)
(7) Cherry in her room (weekend early morning, late morning)
(8) Cherry in the living room (night time) relax random
(9) Cherry in the guestroom (day time) relax random
3. Hint Update
– All the sub-characters are updated to the new system
4. Bugfix
– Including the last hotfix 2.8.1
– few trigger bugs fixed
– few typos and location bug fixed
v2.8 public
1. First of all, we have upgraded most of the story events we have so far.
– Total 282 events has been re-worked
– Except for the gym trainer, cabin lady, librarian’s stories, we have reworked all the stories.
– Added music and sound effect to the story events
– Added more pictures and transitions
– Fixed typos and mistakes
– Polished few story events
– Changed many story requirements to hasten the pace
2. Reward event system upgrade!
– As we planned, we have finished the second half of the reward upgrade
– The upgrade aims to make the reward events more interactive, fun, and to better depict
each character’s personality
– The upgrade also provides some RPG style feel to the game so that you’d have more fun
leveling up your character
– Added new perks for female characters (Obtained and upgraded through orgasm counts)
– This new perks will affect how MC manages his harem in the future game
– However, we have implemented the system to 16 reward events (16/85) so far
*The list of updated rewards are as following:
(1) Jen in her room (weekday late afternoon)
(2) Jen in her room (weekend late morning)
(3) Jen in the kitchen (day time) Snack random
(4) Jen in the kitchen (weekday late morning) Talk random
(5) Jen in the kitchen (day time) Talk random
(6) Jen in the livingroom (afternoon & late afternoon) random
(7) Tori in my room (weekend day time) Nap random
(8) Tori in the livingroom (weekday late morning)
(9) Tori in her room (early morning)
(10) Tori in her room (weekend late afternoon)
(11) Tori in her room (weekday noon & late afternoon)
(12) Tori in her room (night & midnight)
(13) Tori in her room (late evening)
(14) Cherry in the backyard (weekend noon)
(15) Cherry in the garage (day time) Drive
(16) Cherry in the kitchen (weekday day time) Eat random
3. Location unlock system implemented
– If you have a save that is up to the contents for the last update, it won’t affect your game since all the locations unlockable up to now are pretty much in the early stage of the game.
– If you want to check them out, we recommend you to start a new game to see the changes to this new feature as well as the re-worked story events. And then return to your old save.
4. BGM added
– background music is added
– event music is also added
– However, few story events (notified in section 1 – 3 sub-characters), reward events, random events, talk dialogues are untouched so far and we’ll add music to those soon.
5. More skip options
– Added 3 days skip, 7 days skip, and skip to weekend options are added
– all these skip options automatically take care of work attendance for your convenience
– We also trimmed here and there to reduce unnecessary clicks for the users
6. A few more dialogues added
– Chloe and Jenna’s unhappy state dialogue (talk events) added
– Work random events before the first promotion (intern) added
7. Added company story events to the gallery (VIP feature)
8. Bug and error fixes
– fixed Jenna’s 10th story event bug
– fixed Park walk event bug
– fixed Mysterious 4th story event bug
– fixed Cherry’s 4th story event bug
– fixed few non-game-breaking trivial bugs.
v2.7 public
1. UI and hint system upgrade for easier and more convenient quest follow
– now you only have to follow the golden exclamatory mark to see story events
2. Reward rework
– added more system to make it more fun and interactive.
The process isn’t complete yet. We’ll add few more of systems to make it better within a month or two.
– so far 18 reward event has been reworked
1) Jen in her room (weekday late afternoon)
2) Jen in her room (weekend late morning)
3) Jen in the kitchen (day time) Snack random
4) Jen in the kitchen (weekday late morning) Talk random
5) Jen in the kitchen (day time) Talk random
6) Jen in the kitchen (weekend morning) Talk random
7) Jen in the livingroom (afternoon & late afternoon) random
8) Jen in the park (late morning & noon & afternoon & late afternoon) Walk random
9) Tori in my room (weekend day time) Nap random
10) Tori in the livingroom (weekday late morning)
11) Tori in her room (early morning)
12) Tori in her room (weekend late afternoon)
13) Tori in her room (weekday noon & late afternoon)
14) Tori in her room (night & midnight)
15) Tori in her room (late evening)
16) Cherry in the backyard (weekend noon)
17) Cherry in the garage (day time) Drive
18) Cherry in the kitchen (weekday day time) Eat random
3. Bug fixes
- Eve Event Bug
- Jen Talk Bug
- Punch out Button Bug
- Cannot Start Bug
- Jen Backyard Talk Bug
- Chole Kitchen Talk Bug
- Jen Backyard Talk Bug
- Chole Livingroom Talk Bug
4. How to replace mc pictures in the reward UI left side
Replace the game/images/character_pic/reward_mc_pic.jpg file with the same name and path to the desired picture
Picture(reward_mc_pic.jpg) size should be 550 X 552.
v2.6 public
1. Bug fixes (Major Bug fix Update!!!)
– Eve Event Bug
– Jen Talk Bug
– Punch out Button Bug
– Cannot Start Bug
– Jen Backyard Talk Bug
– Chole Kitchen Talk Bug
– Jen Backyard Talk Bug
– Chole Livingroom Talk Bug
2. UI and hint system upgrade for easier and more convenient quest follow
– now you only have to follow the golden exclamatory mark to see story events
3. Reward events
1) Tori in her room (weekday noon & late afternoon)
2) Jen in MC’s room (night time) Call Jen
3) Jen in the kitchen (day time) Snack random
4) Jen in the kitchen (weekday morning & late morning) Talk random
5) Jen in the kitchen (weekend morning & noon) Talk random
4. Talk dialogues rework (diversified and added)
– Jen’s talk dialogues (Jen’s room / living room / kitchen / backyard)
– Chloe’s talk dialogues (Chloe’s room / living room / kitchen / backyard)
– Chloe peep events (late morning / night & midnight) random 30% / 20%
5. Lagging Issue Solution
– Check the front page on ‘ How to play a game without Lagging issues ‘ !!!
– Change your settings as it say and it’ll reduce much lagging in the game.
6. more pics & videos
= not in use yet but for future updates
v2.5 public
1. Bug fixes (Major Bug fix Update!!!)
– Screen remaining Bug Issue (FInally!)
– Office work bug (not showing many of existing events)
– Home Watch TV bug
– Kimmy living room talk bug
– Tori room evening reward bug
– Home livingroom relax bug
– Company building Take a dump bug
– Kimmy’s Event no.25 bug
– Company restroom relax bug
– Cherry’s bedroom reward bug (night time)
– Office work random event bug (Kimmy related events)
– Mrs. Miller talk dialogue bug
– Kimmy’s location on UI (her house)
– Library UI bug
– Rachel office UI bug
– Natty talk bug
– Kimmy Relationship Bug
– few other screen bugs
2. Rewards
Old reward rework on:
1) Jen in the kitchen (late morning during weekdays)
2) Jen in the park
(random trigger – walk / relax at the park: late morning~late afternoon)
3) Tori in the livingroom (late morning during weekdays)
4) Tori in her room (early morning)
5) Tori in her room (late afternoon during weekends)
6) Tori in her room (late evening)
7) Tori in her room (night, midnight)
8) Tori in MC’s room (random trigger – nap during weekends daytime)
3. UI
Basic Command UI Overhaul
= Last half of the work has been done in this update
– All locations in Cafe in Acre street
– All locations in Grocery store
– All locations in Ice cream palour
– All locations in Park
– All locations in Diner
– All locations in Library
– All locations in Red light district
– All locations in Townville apartment
– All locations in Gym
– All locations in Fav’s kitchen
– All locations in Adult store
– All locations in Strip club
– All locations in Bar
– All locations in Night club
– All locations in Beach
– All locations in Tiki bar
– All locations in Beach house street
– All locations in Mountain
– All locations in Mountain cabin
*We’ll enhance few of the locations and PC menu in the future
** This would help reducing lagging issue for some of you.
4. Lagging Issue Solution
– Check the front page on ‘ How to play a game without Lagging issues ‘ !!!
– Change your settings as it say and it’ll reduce much lagging in the game.
v2.4 public
1. UI
Basic Command UI Overhaul
= First half of the work has been done in this update
– All locations in MC’s house
– All locations in Jenna’s house
– All locations in Mrs. Miller’s house
– All locations in Cherry’s house
– All locations in the Company building
– All locations in Kimmy’s house
– All locations in the mall
*We are going to finish the rest in March update (scheduled to be release in late March)
** This might solve some lagging issue for some of you but we can’t be so certain since we could have only tested these with our PCs only.
Sexual Content:
– Jen’s room (weekdays: late afternoon / weekends: late morning)
– Jen in the livingroom (randomly triggered when you enter the location –
afternoon & late afternoon)
– Jen in the kitchen (random ones for having a meal in the kitchen on weekends morning)
– Cherry at her backyard (weekends noon)
– Cherry at her kitchen (random events for having a meal – noon, afternoon, late
afternoon)
2. Rewards
We started the rework of all the old reward events.
In this update, we have finished the ones listed below:
– Jen’s room (weekdays: late afternoon / weekends: late morning)
– Jen in the livingroom (randomly triggered when you enter the location –
afternoon & late afternoon)
– Cherry at her backyard (weekends noon)
– Cherry at her kitchen (random events for having a meal – noon, afternoon, late
afternoon)
And, we have added one new reward for Jen in the kitchen
(random ones for having a meal in the kitchen on weekends morning)
3. Talk dialogue
We’ve added all the base Talk command dialogues for Kimmy in her house.
Kimmy’s house is located inside the Townville apartment in the business district
– Kimmy’s bedroom
– Kimmy’s living room
– KImmy’s kitchen
4. Skip Functions
We have added Skip_to Early Evening command in the following locations:
(MC’s room / Guestroom at Cherry’s house / Guestroom at Mrs. Miller’s house /
Sales office)
– Now all skip-related commands (including sleep command in the left menu)
will automatically punch you in and out the office if you use it on
weekdays.
– If you use the function before late morning it will give you +2 job
accomplishment points.
– After morning, you are deemed to be tardy and receive only +1 point.
– If you do not go to work and use sleep command in the left past evening,
you’ll be reported absent and receive no job accomplishment point.
5. Bug fixes
– random events bugs in Work command (Sales office)
– Receptionist bug (not showing up)
– Amirah event trigger bug
– Some of the unmatching pictures for Kimmy’s house base commands
– Script error for Nicole’s dialogues
– Nicole story error
– the Amirah picture doesn’t disappear bug
– Kyley sneak bug
– Nicole, Amirah, Denise talk error
– Alexa story bug
– Night club bug
– Tori sneak bug
– Take a dump bug
– Kimmy’s Event no.25 bug
– Home livingroom relax bug
– Company restroom relax bug
– Cherry’s bedroom reward bug (night time)
– Office work random event bug (Kimmy related events)
– Mrs. Miller talk dialogue bug
– Kimmy’s location on UI (her house)
– few screen bugs
v2.3 public
1. Story
(1) Kimmy
– 3 events
– 1st chapter ending (unlocks her place and 3 different reward events)
(2) Company
– 1 event
– just an inch away from the next promotion
(3) Nicole
– 2 events
(4) Denise
– 2 events
(5) Amirah
– 2 events
v2.2
1. Story
(1) Company
– 1 event
– 3 events for new characters (Nicole, Denise, Amirah)
(2) Alexa
– 6 events (1st chapter ending – unclocking repeatable reward)
– more events and rewards to be added in the future
2. Rewards
(1) Alexa – added 2 repeatable rewards in the gym
– Weekdays (evening / late evening)
– Weekends (morning / late morning)
(2) Cherry – renewed 1 repeatable reward (car – trigger in garage)
* Reward events added and renewed in this version will be the standard for all reward events, which means we’ll renew the old ones that are not up to the standard as well.
– So you can expect more variations, triggers, and choices
3. Random events and talk dialogues
(1) Added all the Base Talk command dialogues for Mrs. Miller
– Weekdays / Weekends / Day / Night
– Mrs. Miller’s room / Livingroom / Kitchen / Backyard / Park
(2) Added all the 1st layer of base command random events in Mrs. Miller’s house
– all the base commands except the commands in bathroom + relax
command at night time in guestroom
(3) Added the base talk command dialogues for Denise in the sales office
* Base dialogues for Talk command and 1st layer of Random events that are added in this update will be the standard for all other basic talk dialogues and 1st layer of Random events in this game
– So, dialogues and events to be added in the future (base ones) are going to follow this format
– And, we’ll gradually upgrade the ones we’ve put in the game in the past as well
v2.1 public
1. Story
(1) Kimmy
– 3 events
(2) Company
– 3 events ( 3 new characters! )
(3) Alexa (new character to be added in Gym)
– 5 events (reward to be given in December)
2. Rewards
– I’m sorry we planned to add 2 reward events for Kimmy and 1 for Alexa this month but we had to postpone it due to lack of time.
3. Random events and talk dialogues
– Random events at Jenna’s home
(most of locations except nap in the livingroom and watch TV command)
– Second layer events (more depth) will be added to Jenna when we add them
to all other characters
– More dialogues for all the Jenna’s talk events.
————————————————————————————————————————————
v2.0 public
1. Story
(1) Mrs. Miller
– 3 events (first end of chapter 1 // 3 repeatable reward events will be unlocked)
(2) Kimmy
– 4 events (The story will receive its first chapter ending and rewards within v2.2 by late December)
(3) Company
– 3 events (preview of new characters to come in the company route)
2. Rewards
Total 12 new reward events
* Cherry’s rewards revamped (renewed or changed 4 reward events)
* 2 new reward events for Cherry
* 3 new reward events for Mrs. Miller
* 3 new Tori’s Beach house reward events
(1) Mrs. Miller
1) Mrs. Miller’s guestroom – relax / day time (random trigger)
2) Mrs. Miller’s living room – night time
3) 1 new date event – Weekdays night date (Call her around Late morning –
afternoon)
(2) Cherry
1) Entering Cherry’s house – day time (random trigger)
2) Entering Cherry’s house (bed room version) – day time (random trigger)
3) Cherry’s room – night time
4) Cherry’s kitchen – day time / weekdays
5) Cherry’s bathroom – in the morning
6) Guestroom – sleep (random trigger)
(3) Tori (Beach house contents)
1) Drive / Outdoor event – day time
2) Bedroom – day time
3) Bedroom – night time
3. More Random events
– company lunch events (a lot)
– late afternoon events
– other small events related to work
4. Etc.
– bug fixes
1. 1st focus for the future updates will the company route
– add how the MC climb up the ladder using his wits and abilities (including sexual one for sure )
– add means to earn money: we are aware that the game currently lacks means to earn money, especially considering how expensive some of the stuffs are.
it took some time as previous two updates focused on adding basic contents, and we are still building a last system we need for
the game.
– the story of the route will involve many characters in the company and more
2. Contents for other characters
– some of the characters still severely lack contents even though they are part of the main ones.
3. Characters with different themes and fetishes
– Some of those main characters (which barely has contents) are to be written in a way to fill different fetishes of players.
– Ex-gf, Chloe, Emily, and other characters will be a bit different to other characters in a way MC has to get to them.
Download
MAIN GAME
MAIN GAME
Split Version
Compressed Version
Version: 2.4 + IC patch
IMPORTANT Instructions:
1. Download the NEW APK:
* Mega
2. Install the apk and run it once.
If you are updating (and you already have the RPA in place) you may stop here.
3. Download the RPA file (NOTE – if you already have the 1.9 RPA file you don’t have to download it again):
* Pixeldrain
* Mega
4. Move the RPA file to the game directory on your phone:
Documents/Renpy_Saves/com.estrada777.ataleofonecity/game
The file MUST be named : archive1.9.rpa
5. Restart the game and enjoy.
-SPLIT DOWNLOAD-
WINDOWS
MAC
-EXTRAS-
Tips
1. Energy System:
You start with fairly small amount of max energy. However, as you start to gain strength stat, you will get to earn perks at certain points (25, 50, 100, 150, 200 – so far the first perk is implemented v0.2).
Those perks will increase the max energy and may give you other options in the game.
Moving to a different locations does not consume your energy if it is within an area. However, if you move to different location (e.g: Dale street to Downtown) it consumes 2 energy. In the future, vehicles will be added in the game and it will reduce the amount of consumed energy.
There are actions that refills your energy in different locations. While ‘sleep’ refill you the full energy, other options will give you 1 or 2 energy. Some might cost money (such as eating in the restaurant or buying coffee).
2. Stats
Different stats gives you different bonuses and unlocks certain options in the game. These stats are capped to certain points and they will be gradually increased with updates.
a) Strength stat increases your max energy while unlocking certain options in the gym, beach, and etc. In the future, it might give different options. This stat can be increased by doing jogging in the park, swimming in the beach, and etc.
b) Intelligence stat increases your basic daily earning. Not only that, some events require certain level of intelligence stats. It can be increased by studying in the library.
* Your basic means to earning in the game is by working in the company. It gives you fixed amount daily (as long as you worked on that day). There is another hidden stat ‘Job accomplishment’. It is stacked as you do the action ‘work’. By reaching the requirements, it will automatically promote you in the company with event. By climbing up the ladder, you will get more opportunities in the game.
Although, the game does not have a promotion event just yet, the upcoming update (v0.3) is focused on the first phase of your company life.
c) People Skill will give you relationship bonus with basic interaction with other characters. By gaining perks, it will increase the bonus amount. In addition, it is required in some events. As you progress through Cherry events, you will get to earn all the people skill stat you need for the beginning phase of the game.
d) Attractiveness stat will be needed in future events and will play some important role (e.g increasing chance to be successful in random events). However, it is not implemented yet. It is expected to be implemented in v0.5 or Summer update.
3. Tips on starting
As you start the game, you won’t see much things to do except goint to work and interacting with Jen and Tori. As there aren’t much contents with Jen, you will pretty much interact with Tori and go to work to earn your pays. On Saturday of your first week, Cherry’s prologue will automatically play that gives you access to Cherry and Kyley. By progressing, Cherry’s storyline, you will get to go further in Tory’s storyline.
When you go to Cherry’s house (in Dale Street), the park between your street and Dale street can be used to save energy and time as it consumes none.
If you want to fast-run with Cherry’s event, you can sleep in the guestroom in her house.
Other than character events, you have other random events in certain locations. Although ‘check out girls’ event is only giving you disappointing first phase (you will get to do what you want as your character grows in the near future), red light district events is fully implemented with v0.2.
We are aware that there are many different ideas in time & energy management system. We will be tweaking them with upcoming updates upon hearing all your concerns.